Curitiba - PR | Brazil
+55 41 985008400
sthuarty@gmail.com
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Sthuarty Gonzaga

Unity Developer


  • Since childhood I've been passionate about everything related to games, answering the classic question of "what am I gonna work with when I grow up?" was kind of easy for me.

Resume

Currently I seek to be part of a team surrounded by creative and experienced professionals who will contribute to the improvement of my abilities. A productive environment where I can exchange good ideas and experiences in order to provide good solutions through impactful and relevant projects.

Experience

UNITY DEVELOPER

HYDRA GAMES
AUGUST/2022 - NOW

Hydra Games operates on the global market providing games and gambling solutions.
We are a multidisciplinary team of almost 100 people, where I work with other programmers, artists, VFXs, QAs and project managers.
Here I create interactive and innovative games for iPads, desktops and the web, using Unity (C#) and a proprietary engine (Lua script).
I participated in the development of more than 6 games, which run on a base of more than eight thousand devices. Being responsible for implementing new mechanics, code optimization and bug fixes.

UNITY DEVELOPER

ORAKOLO TECNOLOGIA
APRIL/2019 - JULY/2022 (3 YEARS AND 4 MONTHS)

Active participation in all creation processes, from initial conversations with customers, to architectural design, user experience, programming, testing, publishing and maintenance. Coordination of a small team of interns, managing projects and delegating functions. Development of applications for desktop, tablets, smartphones, VR, AR.

UNITY DEVELOPER

TILT MACHINE GAME STUDIO
2015 - 2016 (1 YEAR)

Mobile game development for IOS and Android. Responsible for all the logical part of the game Mr. Avalanche. Implementation of new features, maintenance and testing.